I. Introduction
Recently, I’ve shared many comparisons of the GeForce RTX 5060 against different competitors in gaming performance, but those were mostly desktop versions. Today, I’ll be sharing a comparison of the GeForce RTX 5060 Mobile and the GeForce RTX 5050 Mobile to evaluate how big the difference in gaming performance is between the two.
As for the highly anticipated GeForce RTX 5050 desktop gaming performance tests, they will take a bit more time to arrive.
II. Specification Comparison
The GeForce RTX 5050 Mobile was released on June 24, 2025. It uses the GB207 GPU based on the Blackwell architecture, manufactured on TSMC’s 4nm process. It features 2,560 CUDA cores, 80 texture units, 32 raster units, 20 SMs, 80 tensor cores, and 20 ray tracing units, with 32MB of L2 cache.
It has a base clock of 2235 MHz, a boost clock of 2520 MHz, 8GB of GDDR7 memory at 14 Gbps, a 128-bit memory bus, 224.0 GB/s memory bandwidth, FP32 performance of 12.90 TFLOPS, and a maximum TGP of 115W.
The GeForce RTX 5060 Mobile was released on May 20, 2025. It uses the GB206 GPU based on the Blackwell architecture, also manufactured on TSMC’s 4nm process. It features 3,328 CUDA cores, 104 texture units, 48 raster units, 26 SMs, 104 tensor cores, and 26 ray tracing units, with 32MB of L2 cache.
It has a base clock of 952 MHz, a boost clock of 1455 MHz, 8GB of GDDR7 memory at 24 Gbps, a 128-bit memory bus, 384.0 GB/s memory bandwidth, and a configurable power range of 45W to 100W depending on the manufacturer.
III. Test Platform Configuration
The tests were conducted on two laptops with nearly identical configurations, with the only difference being the graphics card—one equipped with the GeForce RTX 5050 Mobile and the other with the GeForce RTX 5060 Mobile.
IV. Game Testing (RTX 5050 vs 5060 Mobile GPU)
Seven games were tested below, all run at 1080p settings. In the following series of images, the left side represents the GeForce RTX 5050 Mobile platform, and the right side represents the GeForce RTX 5060 Mobile platform.
Game 1: The Witcher 3
- RTX 5050: Avg FPS 46, Min FPS 29, Frame Time 21.7ms, CPU 31%, Power 47W, Temp 79°C, Memory 15.6GB, GPU 97%, VRAM 7.8GB, GPU Power 108W, GPU Temp 75°C
- RTX 5060: Avg FPS 55, Min FPS 38, Frame Time 18.2ms, CPU 29%, Power 45W, Temp 71°C, Memory 15.3GB, GPU 98%, VRAM 7.9GB, GPU Power 104W, GPU Temp 69°C
- Summary: RTX 5060 leads by 9 FPS (~20%), lower CPU usage by 2%, lower frame time by 3ms, lower power by 4W, and 6°C cooler.
Game 2: Red Dead Redemption 2
- RTX 5050: Avg FPS 73, Min FPS 53, Frame Time 13.7ms, CPU 31%, Power 45W, Temp 82°C, Memory 15.6GB, GPU 97%, VRAM 7.8GB, GPU Power 99W, GPU Temp 75°C
- RTX 5060: Avg FPS 85, Min FPS 62, Frame Time 11.8ms, CPU 31%, Power 56W, Temp 75°C, Memory 15.6GB, GPU 97%, VRAM 7.7GB, GPU Power 104W, GPU Temp 74°C
- Summary: RTX 5060 leads by 12 FPS (~16%), lower frame time by 2ms, similar usage stats, slightly higher power by 5W, 1°C cooler.
Game 3: Black Myth: Wukong
- RTX 5050: Avg FPS 74, Min FPS 51, Frame Time 13.5ms, CPU 31%, Power 45W, Temp 82°C, Memory 15.6GB, GPU 97%, VRAM 7.8GB, GPU Power 99W, GPU Temp 75°C
- RTX 5060: Avg FPS 93, Min FPS 70, Frame Time 10.8ms, CPU 58%, Power 69W, Temp 73°C, Memory 15.4GB, GPU 96%, VRAM 7.7GB, GPU Power 107W, GPU Temp 62°C
- Summary: RTX 5060 leads by 19 FPS (~26%), higher CPU usage by 27%, lower frame time by 3ms, 13°C cooler, 8W higher GPU power.
Game 4: Forza Horizon 5
- RTX 5050: Avg FPS 80, Min FPS 74, Frame Time 12.5ms, CPU 61%, Power 65W, Temp 76°C, Memory 15.4GB, GPU 97%, VRAM 7.6GB, GPU Power 112W, GPU Temp 74°C
- RTX 5060: Avg FPS 104, Min FPS 91, Frame Time 9.6ms, CPU 53%, Power 65W, Temp 68°C, Memory 15.5GB, GPU 98%, VRAM 7.6GB, GPU Power 100W, GPU Temp 68°C
- Summary: RTX 5060 leads by 24 FPS (~30%), 17 FPS higher minimum, lower CPU usage by 8%, 12W less GPU power, 6°C cooler, lower frame time by 3ms.
Game 5: Shadow of the Tomb Raider
- RTX 5050: Avg FPS 140, Min FPS 121, Frame Time 7.1ms, CPU 66%, Power 57W, Temp 79°C, Memory 15.4GB, GPU 99%, VRAM 7.7GB, GPU Power 97W, GPU Temp 71°C
- RTX 5060: Avg FPS 160, Min FPS 130, Frame Time 6.3ms, CPU 38%, Power 69W, Temp 75°C, Memory 15.3GB, GPU 95%, VRAM 7.7GB, GPU Power 107W, GPU Temp 71°C
- Summary: RTX 5060 leads by 20 FPS (~14%), 9 FPS higher minimum, lower frame time by 1ms, 28% lower CPU usage, 10W higher GPU power.
Game 6: Hogwarts Legacy
- RTX 5050: Avg FPS 78, Min FPS 48, Frame Time 12.8ms, CPU 30%, Power 47W, Temp 79°C, Memory 15.6GB, GPU 98%, VRAM 7.8GB, GPU Power 108W, GPU Temp 78°C
- RTX 5060: Avg FPS 85, Min FPS 57, Frame Time 11.8ms, CPU 49%, Power 63W, Temp 67°C, Memory 15.3GB, GPU 97%, VRAM 7.7GB, GPU Power 105W, GPU Temp 62°C
- Summary: RTX 5060 leads by 7 FPS (~9%), 9 FPS higher minimum, 1ms lower frame time, 19% higher CPU usage, 16°C cooler, 3W lower GPU power.
Game 7: Starfield
- RTX 5050: Avg FPS 57, Min FPS 49, Frame Time 17.5ms, CPU 42%, Power 68W, Temp 82°C, Memory 15.6GB, GPU 99%, VRAM 7.7GB, GPU Power 105W, GPU Temp 77°C
- RTX 5060: Avg FPS 71, Min FPS 61, Frame Time 14.1ms, CPU 38%, Power 69W, Temp 75°C, Memory 15.3GB, GPU 95%, VRAM 7.7GB, GPU Power 107W, GPU Temp 73°C
- Summary: RTX 5060 leads by 14 FPS (~25%), 12 FPS higher minimum, 3.4ms lower frame time, 4% lower CPU usage, 4°C cooler, 2W higher GPU power.
V. Comparison Conclusion
Overall, the gap between the GeForce RTX 5050 Mobile and the GeForce RTX 5060 Mobile is quite significant. The former is noticeably cut down and feels rather underwhelming.
Based on the combined test results above, the GeForce RTX 5060 Mobile delivers approximately 20% higher gaming performance compared to the GeForce RTX 5050 Mobile, which aligns closely with previous rumors.
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