I. Introduction
For many years, the GeForce RTX 2080 series has been a popular choice in the second-hand graphics card market. Aside from its older process technology and higher power consumption, its performance has been solid. Its performance is generally comparable to the RTX 3060 and RTX 4060 series.
But now, seven years have passed. How does the GeForce RTX 2080 perform today? Can it still run mainstream games smoothly? Is it still worth buying second-hand? This article will answer these questions through testing for those who are interested.
II. Specification Review
The GeForce RTX 2080 was released on September 20, 2018. It uses the TU104 GPU based on the Turing architecture, built on TSMC’s 12nm process. It has 2944 CUDA cores, 184 texture units, 64 raster units, 46 ray-tracing cores, 46 multi-processors, 368 tensor cores, and 4MB of L2 cache.
Its base clock is 1515 MHz, with a boost clock of 1710 MHz. It comes with 8GB of GDDR6 memory, with a memory speed of 14 Gbps, a memory interface of 256-bit, and a memory bandwidth of 448 GB/s. The power consumption is 215W, with a suggested retail price of $699.
III. Test Platform Configuration
The main configuration is as follows:
Processor: Ryzen 7 9800X3D
Motherboard: MSI MPG X670E CARBON
Memory: 32GB DDR5 6000MHz
Graphics Card: GeForce RTX 2080 8GB
Storage: Two Samsung 970 EVO 1TB SSDs
Operating System: Windows 11
IV. Game Testing on RTX 2080
The following will test seven games, all using 1440P graphics mode.
The first game is God of War.
The average frame rate is 63 FPS, with a minimum instant frame rate of 47 FPS, frame time of 16.2ms, CPU usage of 25%, power consumption of 47W, temperature of 45°C, memory usage of 11.8GB, GPU usage of 99%, video memory usage of 6.3GB, power consumption of 208W, and temperature of 53°C.
In this game, the CPU usage is nearly one-quarter, memory usage is between 11GB and 12GB, the GPU is running at full load, and video memory usage is just over 6GB.
In terms of average frame rate, it reaches over 60 FPS, with a minimum instant frame rate above 40 FPS and frame time around 16ms, running smoothly without any major drawbacks.
The second game is Ghostwire: Tokyo.
The average frame rate is 47 FPS, with a minimum instant frame rate of 43 FPS, frame time of 21.9ms, CPU usage of 13%, power consumption of 52W, temperature of 51°C, memory usage of 12.5GB, GPU usage of 99%, video memory usage of 6.3GB, power consumption of 221W, and temperature of 56°C.
In this game, the CPU usage is just over 10%, memory usage is between 12GB and 13GB, the GPU is running at full load, and video memory usage is just over 6GB.
The average frame rate reaches over 40 FPS, with a minimum instant frame rate above 40 FPS and frame time around 22ms, with slightly high latency.
The third game is Cyberpunk 2077.
The average frame rate is 20 FPS, with a minimum instant frame rate of 14 FPS, frame time of 57.4ms, CPU usage of 22%, power consumption of 76W, temperature of 62°C, memory usage of 14.9GB, GPU usage of 99%, video memory usage of 8.1GB, power consumption of 208W, and temperature of 53°C.
In this game, the CPU usage is nearly one-fifth, memory usage is around 15GB, the GPU is running at full load, and video memory usage is around 8GB, at its peak.
In terms of average frame rate, it only reaches about 20 FPS, with a minimum instant frame rate above 14 FPS and frame time around 58ms, making it unplayable and far from smooth.
The fourth game is Microsoft Flight Simulator.
The average frame rate is 31 FPS, with a minimum instant frame rate of 6 FPS, frame time of 33.0ms, CPU usage of 31%, power consumption of 64W, temperature of 53°C, memory usage of 18.9GB, GPU usage of 94%, video memory usage of 7.8GB, power consumption of 189W, and temperature of 53°C.
In this game, the CPU usage is nearly one-third, memory usage is around 19GB, GPU usage has some headroom, and video memory usage is around 8GB, at its peak.
In terms of average frame rate, it reaches around 30 FPS, with a minimum instant frame rate around 6 FPS and frame time around 33ms, making it unplayable.
The fifth game is Black Myth: Wukong.
The average frame rate is 20 FPS, with a minimum instant frame rate of 17 FPS, frame time of 50.6ms, CPU usage of 8%, power consumption of 49W, temperature of 43°C, memory usage of 11.6GB, GPU usage of 99%, video memory usage of 6.2GB, power consumption of 200W, and temperature of 53°C.
In this game, the CPU usage is less than 10%, memory usage is between 11GB and 12GB, the GPU is running at full load, and video memory usage is just over 6GB.
In terms of average frame rate, it only reaches over 20 FPS, with a minimum instant frame rate above 18 FPS and frame time around 50ms, making it unplayable.
The sixth game is Silent Hill 2.
The average frame rate is 29 FPS, with a minimum instant frame rate of 28 FPS, frame time of 34.0ms, CPU usage of 7%, power consumption of 39W, temperature of 42°C, memory usage of 11.2GB, GPU usage of 98%, video memory usage of 6.5GB, power consumption of 198W, and temperature of 52°C.
In this game, the CPU usage is less than 10%, memory usage is between 11GB and 12GB, the GPU is running at full load, and video memory usage is just over 6GB.
In terms of average frame rate, it reaches around 30 FPS, with a minimum instant frame rate above 28 FPS and frame time around 34ms, making it slightly less than smooth.
The seventh game is S.T.A.L.K.E.R. 2.
The average frame rate is 36 FPS, with a minimum instant frame rate of 30 FPS, frame time of 26.4ms, CPU usage of 13%, power consumption of 55W, temperature of 49°C, memory usage of 16.8GB, GPU usage of 98%, video memory usage of 7.4GB, power consumption of 194W, and temperature of 55°C.
In this game, the CPU usage is just over 10%, memory usage is between 16GB and 17GB, the GPU is running at full load, and video memory usage is just over 7GB.
In terms of average frame rate, it reaches over 30 FPS, with a minimum instant frame rate above 30 FPS and frame time around 26ms, but with excessive latency, making it slightly less than smooth.
V. Test Conclusion
Overall, the GeForce RTX 2080 is now on the verge of being obsolete. It can handle some lightweight games without issue, but when it comes to running more demanding titles, it clearly struggles.
In conclusion, the final verdict of this article is: by 2025, second-hand GeForce RTX 2080 is no longer worth purchasing. Of course, if the requirements are not high and the price is particularly cheap, it could still be a viable option for upgrading a backup machine.
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